Monday, November 20, 2017

What makes puzzle games addictive?



I'm currently developing a puzzle game for Android that is sort of along the lines of Alchemy.


I was wondering what makes games like Alchemy or Bejeweled so addicting? How do I keep players interested in the game to want to play it over and over? Is it the scores? Level advancement? The challenges? What should I be doing to try and keep a player engaged with a puzzle game since they are often quite repetitive?




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