What is the best (as in most used by professional game developers and/or companies) software development methodology used in game development?
I've heard that SCRUM is popular, but i'm not sure.
Answer
Honestly, it depends on the size and history of the team.
Most of the large teams I've worked on have utilized an adapted version of Scrum. Often, a studio will bring in Scrum instructors or require producers to get "Scrum Master" certification.
As noted above, Spiral is an option.
Generally, some sort of Agile development is used that involves stand-ups, product owners, etc.
There really isn't a "best methodology." Team size and experience dictate the correct process to use. If you're a believer in Lean, you'll also understand that process is very specific to the tasks at hand.
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