Friday, December 20, 2019

game design - Is there a gold standard for touch controls in scrolling shoot-em-ups?


Is there currently a "standard" for touch controls in shooters on platforms such as iPhone or Android? I've noticed that many of them enable auto-fire by default, or control the character via direct touch on the sprite, but don't know if this is something that is emerging as a standard or not.


I've also seen virtual joystick and button solutions, but this seems so wonky.




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