How can we make our character move smoothly across tiles? He moves tile by tile, but that looks unprofessional. In addition, when you hold down the arrow keys he zips across the screen. How can we prevent that from happening?
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Can you tell me which form of the following sentences is the correct one please? Imagine two friends discussing the gym... I was in a good s...
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As in many game libraries such as LWJGL, you can check mouse/keyboard events with Mouse.isButtonDown or Keyboard.IsKeyDown. I want to check ...
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Will all the three sentences express this idea naturally? Section two roughly symmetrical pieces of your hair at the front. (Used by an Amer...
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I am looking for a way to calculate surface area of a 3D mesh object and found this code from a Unity forum : public float Area(Mesh m) {...
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