Android uses OpenGL ES, what is the difference between it and OpenGL?
Answer
OpenGL ES (Embedded Systems) is a stripped down version of OpenGL. There are a lot of differences between those two and if you want to go way into the details, then you can read this 128 specification paper. But ES is a subset of OpenGL so all ES apps work on non ES systems but not the opposite.
There is no one place where you can easily define what is in ES and what is not. Even one definition is "OpenGL-ES is just like OpenGL, but without a lot of stuff. For example, there's no glBegin or glEnd."
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