Let's make a list of the best books that every game developer should read.
Each answer should have a single book (by title and optionally author), a link to buy the book, and a short synopsis of what the book is about.
Answer
Game Programming Gems, all of them.
Internet Archive: Game Programming Gems
Even just reading them will give you a lot of ideas and insights in different approaches that will spark your thought processes and will give you a nice interdisciplinary toolbag. Also, lots of references to other interesting works.
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