So far I've done web design/development and applications programming and of course video games has always been one of those things that I've wanted to take a stab at but never tried outside of a few minor and failed incursions. The only notable game programming I can say I have done was a little puzzle-ish game for the NES written in 6502 assembly so that doesn't exactly count for much.
Basically, what would be a good jumping off point for me? I do know C++ and Java if that gets me anywhere.
Answer
The only notable game programming I can say I have done was a little puzzle-ish game for the NES written in 6502 assembly so that doesn't exactly count for much.
Don't say so, if you had had to make one game, then you know "how" game programming is different from conventional programming. And i guess, it might be the reason you want to make more. Cheers!! In my opinion nobody was born as a game programmer, everybody started with some application programming language like c, c++ or java.And I feel becoming a game programmer is like getting a promotion from your current designation called programmer. So if you know these languages thoroughly , you can make a great start by first learning the distinctions of a Game versus an Application.
You should read this, it is a really good fundamental guide page. And this is one page i just completely adore.It provides you with the inspiration and tells you to start with what. Best Wishes
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