Thursday, July 4, 2019

3d - How to merge two objects in Blender


What I've Done



  1. I created a Cube object with Subdivision Surface modifier in order to model a spehere.

  2. I created a cuboid object looking like a angled, longish baton.



What I Want to Do


I want to merge these two objects. So I want to have got just one object - a (cube locking like a) sphere with a baton sticking out on one side. It should look a bit like a head with a throat attached at the bottom.


How I Want to Do It



  • I don't want to apply the Subdivision Surface modifier - I want to be able to edit my object later on nicely.

  • I don't want to have any space between the baton and the sphere. It should be coherent.

  • It should be possible without any bad artifices. Everything should be nice.


My Question


How can I merge these two objects nicely? Thanks. - I hope it's clear what I want to describe.





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