Is there a game development platform -- similar to Torque, or Unity -- which can be used to deploy 2D games on the following platforms:
- Web
- iOs
- Android
- Xbox Live Arcade (Preferred but not required)
And which has an integrated or mature physics engine? Perhaps, even a built in editor?
I've looked at the following possibilities but I've found something missing in each one. Of course in each case I may be guilty of misconception.
- Corona SDK (No web deployment, no windows support)
- Torque 2D (No web deployment)
- Flash + Flash Punk or Flixel (No native android deployment, and I'm not sure if it is stable on mobile platforms)
- Unity + SpriteManager2 (Not really optimised for 2D games, and I haven't seen enough advanced 2D examples -- like say platformers -- to really have any confidence in using it for something like this)
Has anyone had any luck with this?
Answer
Just use Unity. At worst you could write your own sprite management solution and you'll get the platform deployment you want. The only other real solution is writing your own, but that's hardly a solution.
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