Friday, October 30, 2015

Design Document Contents



What is the minimum content that a game design document should have?



Answer




I come from a different stream of life (TV Production), but it's basically the same. You need a production bible. But, to put it more simply - you need what you need and nothing more.



  • Character list

  • Levels list with each level set list (areas that need/deserve special attention)

  • Prop list


Each list contains layout sheets (or character layouts for characters - front, side, 3/4), notes, mechanics notes for animation, etc. Whatever you need or might need.


Story/Game production sheet.



  • Screenplay and X-Sheets for animators if you have a story and dialog/VO


  • Run through screenplay which describes game as though linearly progressed (if game is intricate enough to need it and is, of course, linear in nature)

  • Game mechanics per game/level/mini game with set goals, obstacles, rewards - you can do this per level list and only a big idea in run through screenplay


In short, whatever works for you and size/scope of your team.


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