I'm looking for a way to add a sprite using a particular logic operation (like XOR). I can't find anything on Google and I'm not sure where to look in the documentation.
I've looked into SpriteBatch.Begin(...)
and its Draw
method and several options in the GraphicsDevice
class, but I'm not recognizing anything capable of this. I'm still pretty new to XNA so I may just not have recognized the terminology to do this.
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