Friday, June 19, 2015

unity - How do idle games handle such large numbers?


Just wondering how games such as Tap titans and Cookie Clicker handle such large numbers.


I am trying to implement an idle game however the largest number format supported by C# is decimal.


I am looking to support up to 10^500; that needs to be floating point


How could I handle this?


P.S. it needs to be cross platform i.e. pc, mac, ios, android and compatible with Unity




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