I created an Action Mapping using the right mouse button as a reference.
The Action Map is called "Andar" (walk in english).
In the character code, I call this Action Mapping and in it I make the character walk by clicking the right mouse button (on Floor):
But I would like the character to continue walking if the player clicked the right mouse button and held.
Like Set Destination (action mapping from Unreal).
Other places I searched:
https://www.youtube.com/watch?v=AIPPXGFkjF0
https://answers.unrealengine.com/questions/134746/hold-button-for-few-sec-and-play-event.html
It's a simple problem, but I can't find anything about. Not exactly. The problems I found in my search are not the same as my problem. Even changing the words and terms I was not successful.
Answer
With the help of the answer to this question:
https://answers.unrealengine.com/questions/438398/a-simple-question-about-click-press-hold.html
I discovered to solve my problem.
Add a boolean variable
Set it to true every time the mouse button is pressed
Set it to false every time the mouse button is released
Insert a While Loop that only ends when the boolean variable is false.
Code:
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