I've been tasked to make a platformer, I've never made a tiled game before, is this necessary?
I.e. can I just make different child classes of a Sprite class and add place them on the map, adding their own functionality?
I'm using html5 canvas and JS if that makes a difference.
Answer
No, platformers do not have to be tile based. You can do "free placement" of sprites as well. See these related questions to learn more:
Recommended method towards making custom maps for a 2d game?
How can I get textures on edge of walls like in Super Metroid and Aquaria?
I'll also add the link Seth shared because it's an excellent resource.
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