I'm using Unity C#. How would I create the effect in my pool game, a line showing the direction of the second (not white) ball after collision. Example:
I need to make the line coming from the ball (second/leftmost)
P.S. I made the other line by using Raycast to find the hit point and set that point last position of line renderer (white ball is a start position for line renderer and it casts the ray)
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