Sunday, November 27, 2016

Objective-C or C++ for iOS games?


I'm pretty confident programming in Objective-C and C++, but I find Objective-C to be somewhat easier to use and more flexible and dynamic in nature.


What would be the pros and cons when using C++ instead of Obj-C for writing games in iOS? Or rather, are there any known problems with using Obj-C as compared to C++?


For instance, I suspect there might be performance issues with Obj-C compared to code written in C/C++.




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