So now that the restrictions are lifted from the third party developer by Apple. And the new packager for iPhone for Flash in CS5 is available for download. How much efficient it can be to develop a game in Flash for iPhone. How much worth it can be to invest time in developing games on Flash? anybody started working on game development on Flash for iPhone can help a lot.
Answer
I built a game using the Flash CS5 iPhone packager which is still available: http://itunes.apple.com/us/app/monster-ball/id356171232?mt=8
My experiences were that it was quite easy to get going, and obviously you bring all your existing Flash skills - the problem is that performance is very slow, to the point where you can only make very, very simple games.
Unless you're making a very simple "fart app" type game, my advice would be to avoid Flash and go with Unity3D or cocos2D etc It will mean learning a new dev environment and language, but you will be able to make much better games.
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