Friday, November 13, 2015

Tools for game script / storyboard


I am searching for a tool that will help in writing a game script. By "script" I mean the text core of a storyboard - without the drawing drafts, which may or may not be there (yet).


What I'm thinking of will let write a piece of text of the script, define a simplified workflow from that step, and then define the text of next steps, and so on.


Searching online, I found Inform http://inform7.com/ ("A Design System for Interactive Fiction Based on Natural Language") which in theory is exactly what I am searching for, but trying to use it it has this model of a space (a dungeon, a library) where you are picking up objects and exploring them. In my case I am designing more a Sims like game, the flow is entirely different.


Considering non specific software, mind mapping tools miss the linearity of the process. What I am writing is a directed graph - simply a work-flow, but the way I want to design it is more text based than work-flow based.



SO what I'm doing now is using a text editor, which I'll transform directly in code.


Any suggestions?



Answer



Sorry for the late and self-answer, but I found a tool that fits perfectly the original description (in particular: "What I'm thinking of will let write a piece of text of the script, define a simplified workflow from that step, and then define the text of next steps, and so on." and being not just focused on exploration) as it is centered mainly on dialogue between characters (also allows exploration): its called Chat Mapper.


Unfortunately it runs only on windows systems, but is not too hard to use and quite complete:


http://www.chat-mapper.com/


The installer is a bit bugged, if after installation it doesn't start, check out the forum, you may need to update a DLL.


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