I'im thinking of building a text-based browser game. A racing game.like F1 or rally. users can set-up a car. thinks like tyres, fuel, driver,brakes. every attribute gets a value.
the part where i am stuck is the race.
i think a race exist out of corners, straight parts, hills,...
i have no idea how i can come to a solution who wins the race and what the lap times would be.
idea i have: a race has for all attributes of a car the best value. the car with the best values of that race, normally wins.
anyone with some idea's?
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