Saturday, July 14, 2018

What algorithms can I use for bullet movement toward the enemy?


I'm developing 2D strategy game. There are weapons that shoot at enemies. From what I've read in this, this, this and this post I think that I need linear algebra, but I don't really understand what algorithm I should use so the bullet will go to the target? Do I need a pathfinder, why?


Can you please suggest what algorithms and/or books I can use for bullet movement toward the enemy?




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