Friday, July 13, 2018

rendering - How do you programmatically generate a sphere?


Could someone please explain how it would be possible to create a sphere vertices, indices and texture coordinates? There is a surprising lack of documentation on how to do so and it is something that I am interested in learning.


I have tried the obvious, googling, looking on gamedev.net, etc. However, nothing covers the generations of spherical points, indexing them, and texturing.





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