Sunday, August 6, 2017

tools - What is the most effective way to work with a friend on the same game?


We need something where we can check files out, edit them, check them back in and then build from the them.


Something like Google Docs where we can edit the same code at the same time would be a ideal.


We are both using Visual Studio 2010.




Answer



As I stated in a comment to your question, I'm very curious for true collaborative editing. I did research some time ago but most solutions just didn't meet the standards: either they were plain text editors with syntax highlight, had insane costs or were unavailable cross-platform (like SubEthaEdit...)


Until I stumbled into Saros! It's a neat Eclipse plugin, so it might be easy to integrate with your current workflow. You can watch their demo video, it's quite impressive. It's very well thought for a true collaborative editing environment and has some very well-though key features. It supports an arbitrary number of participants, full project synchronization, real-time editing with markers and highlighting (ala Google Docs), following your partner's view, several participant-awareness methods and much more (you can even share your screen using this plugin.) And apparently it integrates with many other Eclipse plugins!


I have yet to test it myself, but it's one of the few projects still maintained and looks very promising. Give it a shot and let me know (read these guidelines before.) I promise I'll come back here and post my impressions as a comment when I try it myself.


EDIT: Also, as Gustavo pointed in a comment, Cacoo might be useful too. It's an online collaborative tool for drawing UMLs (actually, any kind of diagram.) Saros supports a whiteboard, but there's nothing like a diagram tool if you want to avoid clumsiness.


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