I'm working on a web-based 3D FPS game using WebGL, HTML5 and JavaScript. It is supposed to target PCs and net-books with WebGL-enabled browsers installed.
I'm wondering if there's an existing open source 3D physics engine written in JavaScript?
Answer
There are a couple both jiglib and bullet have been ported but it's still very early days. See http://www.jiglibjs.org and http://pl4n3.blogspot.com/2010/11/webglbulletjs-demo.html
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