I managed to get pathfinding work for a single unit, and I managed to avoid agent-agent collision, but now I need to be able to send a group of agents to some location.
This is my set-up so far:
- Waypoint pathfinding
- The minimum distance between two nodes is a little bigger than the biggest bounding sphere radius allowed for an agent.
- Agents avoid collisions with other agents by doing some steering behaviour I based on clearpath
So now I need to send my agents somewhere in group. I have read some posts saying that some way to do it is to create a group leader and give the other units offsets to his position.
But then the problem is, what if the group formation cannot be achieved? e.g. you want to form a rectangle, but at the target position there is a structure nearby which prevents you from creating a rectangle setup.
Answer
There is actually a pretty nice article about this over at Gamasutra. And covers topics like formations and resolving collisions:
And another article from them on the same topic, which is a bit shorter but has more pseudo code examples:
Finally, a nifty thing to think about when implementing your system is the idea of a "Flow Field" Supreme Commander 2 used this; And it's based on Washington State University's Crowd Flows research.
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