Monday, June 5, 2017

synchronization - How is load balancing achieved in MMOs?


I believe it's a common requirement of MMOs that processing for a single shard or realm can be done over several servers to ease the load. I'm curious as to how this can be done whilst maintaining a unified consistent world where all the players, and all the NPCs can interact.


My question is how is load balancing achieved in MMOs?


Any links, books or general information on how to improve my knowledge on this subject is also appreciated.




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