Which in your opinion is the programming language of choice for game development?
Any special mention for .NET developers?
Answer
It really doesn't matter, if you're trying to choose a language. Anything with graphical bindings can work - so close to anything. Early console games were hand-coded in Assembler, for instance.
Nowadays, the industry mostly uses C++. Some indie devs use C# (Terraria and Xbox Live Community Games for instance) and the XNA framework.
If it's .NET you want, I believe you can use C# or F# (or another .NET language, minus IronPython) with either Microsoft's XNA framework or with SlimDX. Again, since you seem to be of the opinion that you need the best language to use, I'm assuming you're going to find C# more comfortable..unless you know FP.
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