Monday, December 3, 2018

xna - Farseer - Apply Impulse


I'm new to Farseer and have a simple question. The demos I went through didn't seem to demonstrate what I want. I would like to apply an impulse (not force) to an object at a specific position on that object. How would I go about doing this in code? (I've created the objects already). I'll be using XNA and SL, but I guess the code for this method would be the same. thanks



Answer




I haven't used it, but a quick google search turned up this thread.


It makes sense since all physics engines, in my experience, give you the ability to apply impulses and/or forces. So look for the ApplyLinearImpulse/ApplyAngularImpulse functions. They enable you to specify points where you apply the impulse.


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