I use request like code below:
string url = "http://localhost:51820/Home/login/" + end+"/";
WWW www2 = new WWW(url);
StartCoroutine(waitForLogin(www2));
It works fine in the editor but the html build shows a connection problem. message of www error is only "unknown error"
Answer
When you look into your browsers error console, you will likely notice an error message like this:
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at http://localhost:51820/Home/login/
For security reasons, web browsers do not allow javascript applications to send http requests to localhost when they aren't also loaded via localhost. Note that loading a html document via the file:///
pseudo-protocol is not considered the same as loading from http://localhost
.
What you can do as a workaround is put the game into the document directory of your local webserver and also load it via an URL like http://localhost:51820/yourgame/index.html
.
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