Now that Sony has said that devs can self publish for PS4, I'm betting that a lot more people will be interested in producing games for that platform.
What is the process for getting the SDK, documentation, and testing environment for a PS4?
Answer
Thus far, there is no indication that Sony's self-publishing option for the PlayStation 4 is actually an open publishing environment (like the PC). You still need to become a registered developer and that still involves being vetted and approved by Sony, licensing hardware, et cetera.
According to this press release:
For more information about the SCEA Publisher and Developer Relations Group, please visit: http://us.playstation.com/develop or email selfpublish@playstation.sony.com.
You will note that the linked site details a four-step process to register, but notes that, before applying, the following requirements should be met:
- Form a corporate entity and have a tax ID number.
- Have a static IP for your company that Sony can whitelist for developer network access.
- Be physically located in US, Mexico, Central America, South America, or Canada.
The actual online application form asks for various other things an established company should have, as well as information about your development history and published titles, six-month product development plan, et cetera.
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